![]() ![]() Their color will still be an average of all of the components colors, so an observant player may notice your erebite-laced floor tiles by their red discoloration. Make a jumpsuit out of starstone but prefix it with slag, no one can tell the difference without the Material analyzer! A very devious yet underused trick. If you're clever with the material order, you can cram all sorts of things into an alloy and then revert it to a base name.Additives will have their full name prefixed before the alloy name. Merged materials will take on a mix-and-match name of whatever you put in, starting with the name of the first material and ending with the second.If a material does not have a value for a stat (such as a non-radioactive material having no radioactivity stat) the value will come entirely from the other material. Let's say one material had a Hardness of 30 and another had 70 if you mixed them, the combined alloy would have a hardness of 50. When you combine two materials, their stats average out.Indeed, no crafting system is without a few advanced tricks. The combined material will have the material type of both of its components, so a combination of a crystal and a fabric will make a material that works as both a crystal and a fabric.Īlright, I got all that. Insert two materials into the arc smelter and interact with it to combine them, then click the resulting product to take it out. This giant contraption in the back of the room is where dreams are made. They start with a bit of copper, glass, and steel already loaded. They create basic items like metal and glass sheets, tools, and a few other odd things like power cells and chemical patches. General Manufacturers Can be found in most stations' refineries, as well as in cargo and in other random places. However it does work as a substitute for the power shovel when digging holes for geothermal vents (it can't mine though) and as a decent bludgeon. That mechanic is now gone, so it is almost useless. You'd then have to clean it out with this shovel. In the past, mixing stuff in the smelter would create slag, and too much slag would adversely effect an alloy's quality. You can use it on most materials as well as most things made with the smelter and fabricators. The hand-held devices can scan and tell you all sorts of info about a material such as its hardness, electric conductivity, etc. Note that it is slower than the portable version for some reason. This is where you can insert ores, gems, and other various raw materials, and get ingots, blocks, and clumps of processed materials for use in the smelter or nano-fab. There are also a couple of other devices, shown below: These three are documented in their respective sections. Once you have materials up to your specifications, you can use the nano-fab to craft certain items. The arc smelter allows you to combine materials, while the arc electroplater applies materials directly to items, bestowing them certain properties. Scattered about the room are various specialized devices, each with their own niche. The following information may be incomplete. 3 So where do I get all the stuff I need?.2 Great! So what can I make with all that stuff?.
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